Run up the wall and rebound jump up the two walls until you reach the top. Return to the hall. Traverse the series of ledges and platforms to find the passage into the mechanical tower. Hop over the gap toward the Hourglass Chamber. Destroy the weapon rack on the left side.
Run along the right wall and jump at the end to reach the left platform. Run along the right wall again to reach a series of ledges. Ascend the ledges to the top. Jump backward to reach the platform behind you. Run up the wall to grab hold of the ledge.
Spot the entrance. Before leaping to the entrance, jump to the platform in the right corner to find an artwork chest. Proceed through the entrance. Pull down the switch then use the Eye of the Storm power to roll under the spinning blades and through the open door. Jump over the gap. Reach the back wall with the candles. Run up the side wall and rebound jump to the top.
Wait until the blades separate before running to the ladder. Ascend the ladder. At the top, jump backward to the ledge. Shimmy to the right until your back is to the hallway. Jump backward to reach the hallway. Pull up and avoid the crushers. Look for ledges below to drop down onto so you can reach solid ground.
Descend the stairs and battle the guards in the bottom room. Crush them with acrobatic combo attacks. Walk onto the ledge in the back end of the room. Traverse the ledge as far as possible to the left. Drop down to the ledge below then drop and hang on. Shimmy to the left and drop two more ledges. Drop down and enter the next chamber. Defeat a series of guards that enter the room. Use your acrobatic combos and slice open the enemies to release sand so you can replenish your tank.
Once you have defeated all guards, a powerful golem storms into the room. If the golem attempts to stomp or swipe at you, roll to avoid the attack. Roll into position behind the golem and strike his legs until the golem drops to the ground. After the battle, search the room for containers holding sand. Exit through the opposite doorway. Look to the right of the stairs to find an artwork chest. Run up the wall to activate the switch; it raises a platform in an alcove to the right.
Activate the Eye of the Storm if necessary. Get onto the platform then run up the wall to the ledge. Pull up into the room above where you can save your game. This mechanism is moving really fast! Invoke Eye of the Storm to make this jump more manageable. Turn around from the fountain and face the spinning--rather fast actually--mechanism. Walk onto the beam then use the Eye of the Storm ability to slow time so you can safely jump as the mechanism spins.
Drop off the beam and battle a group of enemies, including the appearance new creature that explodes upon death. Toss the enemies off of the bridge or pound them with combination attacks. Turn left on the platform and face the think column-like pistons.
Leap from the last column toward the wall and land on the beam. Hop from the beam to the platform to the right. Run up the wall to hit the switch. When the platform moves away, run along the right wall and grab hold of the platform. Leap from the platform to the bar. Swing from the bar into the alcove. The lever in this alcove controls the direction of the bar you just swung from. Turn the lever 90 degrees counter-clockwise; note that it moves the bar you just used.
Jump to this bar. Start swinging and wait for the next bar to lower into position. Jump to the next bar and finally the railing. These beasts explode upon death after around three hits.
When you strike the beast, hop away using the action button quickly to avoid blast damage. Jump up to the bar switch to raise a platform behind you. Proceed onto the platform and battle more exploding beasts. Spot the small overhead beam on the left.
Jump up and pull yourself onto the beam. Pulling down this bar switch raises a platform behind you. Jump across to the next beam. Jump up to the top ledge. Shimmy around to the left until you can drop inside the alcove. Crush the enemy inside and find the artwork chest in the corner.
Climb the ladder. Jump backward onto the railing. Continue left and drop down and hang so you can shimmy to the left.
Pull up and jump to the bar. Face the alcove and the spinning wall. Jump into the alcove. Turn it clockwise to start a nearby gear. Exit the alcove to the left and leap to the bar. Swing from the bar to the gear you started. Ride the gear around to the opposite side and jump backward to the bar. Swing on the bar into the alcove. You can defeat the creature easily by tossing your secondary weapon in its direction.
Hit the wall switch to cause a wall to turn in your direction. Run along the wall and jump to that turned wall use Eye of the Storm if necessary. Ride it to the other side then leap to the ledge.
Drop down onto the path. Defeat the exploding beasts and pick up a secondary weapon from the rack if needed. Take a right into the alcove. Break the barrels to regain some sand and to make a path for your wall run.
Now run up the wall and jump back toward the bar switch. This raises another platform outside. If you move all the way to the left, you can find an artwork chest in this corner alcove. Cross onto that platform and battle the exploding beasts. Jump up to the beam on the right. Walk out onto the edge and slow time with the Eye of the Storm power.
Jump to the next beam while avoiding the spinning mechanism. Jump from the beam to the ledge toward the next beam. Shimmy to the right and pull up. Jump to the ledge above. Continue to the left toward the next hall. Enter the hallway and roll under the spinning blade. To avoid the next trap, slow time and hop onto the crusher.
Run along the right wall over the pole traps. Avoid the crusher on the opposite side. Navigate through the next pole trap and down stairs to the wall switch. Instead, run up the left wall to reach the niche. Drop down and roll through the door on the right. Descend the staircase into the next room. Battle the stronger enemies below. Also, use the Eye of the Storm if necessary and unleash primary and secondary weapon combos. Save one sand tank, however. This wall switch raises a platform that drops back down very quickly.
Use Eye of the Storm for help. Spot the wall switch to the right of the entrance. It raises a block nearby. Activate the Eye of the Storm so you can reach the block in time. Swing on the rope and run toward the walkway on the left. Battle the enemies on the bridge; toss them off if desired. When you reach the intersection, the prince spots the sandwraith again. If you want another artwork chest then take an optional path to the left.
Defeat the exploding beast. Proceed down the hall on the right. Roll under the pole trap and avoid the crusher. Roll under the next two pole traps at the staircase. Roll under the spinning blade at the bottom. Avoid the traps as you approach the door. Hit the floor switch and roll under the door.
Climb the ladder and leap to the top of the center structure to find the artwork chest. Return outside and to the prior intersection. Now go down the unexplored route to the right. You must run along the wall while avoiding the spokes on this rotating wheel. Run along the left wall and avoid the spinning spokes to reach the far walkway. Defeat the enemy here and face the faster wheel.
Use the Eye of the Storm to slow down the wheel so you can run past it easier. If you are out of sand tanks then time your run carefully to avoid getting struck. Time the run as the spoke appears onscreen. As you run along the wall, jump to the column. Leap from column to column and reach the alcove in the corner. Rotate the lever clockwise degrees to lower a platform outside. Quickly run along the left wall to the platform it starts to rise.
You can use the Eye of the Storm if needed. Ride the platform up. When the platform reaches the top, turn around and face the prior alcove. When you reach its end, jump to the nearby wall and rebound up to the higher walkway.
Eliminate the beasts up here. Open an artwork chest in the back corner of the walkway. Ignore the bar switch. Instead move down the opposite side of the walkway and leap into the room beyond.
This second battle against a golem is similar to the first: use the same battle tactics to defeat the beast. Another golem appears in this room. Break open the containers to recover sand if needed. Defeat the golem using prior tactics: attack the back of its legs then climb on its back when it drops to the floor. Note that this golem can be avoided by just moving past it. Before leaving, explore the hall on the left. Find an artwork chest in this hallway. Beyond the golem, run along the left wall and snag the rope.
Use the rope to reach the water on the opposite side. Take a drink to replenish health. Hop over the railing into the spinning waterwheel.
You must navigate to the right. To do so, roll through the gaps in the spokes. The gaps alternate to the left and right side.
Hop over the railing on the right when you reach the path. Jump and grab the bar switch at the end. You can drink from this water and replenish your health. Return to the waterwheel and continue to the right. From the railing jump to the bar and swing to the next bar and finally to the alcove. Defeat the enemies here by either tossing them to their doom or using acrobatic combinations.
Enter the passage. Roll to avoid the floor spikes and pole trap. Run along the right wall when the blade ascends and reach a rope. Swing on the rope and continue across when the blade moves up to reach the safety of the next hall. Carefully navigate the pole trap and crusher.
Swing from the rope and run along the wall to the far walkway. To get past it, use the Eye of the Storm to slow time and climb onto the crusher. Run along the right or left wall to avoid the pole trap. Turn the corner to the right. Run along the right wall between the pole traps to reach the time travel room beyond. Activate the room by using the four wall switches and travel to the present. Traveling through time here rewards you with a new ability: the Breath of Fate. Navigate the pole trap by running along the wall while the pole moves up.
Climb onto the first crusher and run along the left wall to avoid the low pole trap. Use Eye of the Storm if necessary. When you reach the gap and blade, run along the left wall and avoid the blade. Grab the rope. Swing on the rope and run along the wall then jump to the opposite wall to land on the ledge. Traverse the ledge toward the next hall. As you near the hall, drop off the ledge and shimmy to the left. Pull yourself up into the hallway. Roll over the floor spikes and past the pole traps back into the mechanical tower.
Drop down over that curtain to slide down safely. Crush the enemies here and search the containers for extra sand. Hang off the ledge and shimmy above the curtain. Drop down to safely slide to the platform below. Run along the left wall between the spokes and leap to the column.
Jump from column to column to the alcove. Spot the platform moving up and down along the left wall. Run to the platform as it lowers. Turn around again as the platform rises.
Run along the right wall and jump from wall to wall to rebound up to the upper walkway. At the end of the path find the containers to search for sand and the weapon rack if you need a secondary weapon.
Defeat one of the exploding beasts next to the door to open the passage. Watch your step in the mechanical tower. Jump into the next room--this is where you battled a golem in the past. Crush the enemies inside the room and take note of the boarded up door you were shown in the cut scene. To destroy this door, you must defeat one of the exploding beasts close to the door; the resulting explosion breaks the boards and opens the passage.
Roll through the open door after pressing this floor switch. Enter this new area and run along the left wall to the rope. Swing the rope and continue along the left wall until you can jump into the water on the right.
Drink the water to replenish health. Hop over the railing and roll under the broken spokes as you move to the right. Jump the gap then a second gap on the right toward the next enemy. Eliminate the foe with acrobatic combo attacks.
Drop from this platform to the ledge below. Leap across the broken bridge and take care of the enemy standing there. Leap through the wall of water to the left. Continue through the passage on the right. Eliminate the shadow foe here. Encounter some pole traps around the corner. Role under the traps as you descend the stairs. Step on the floor switch at the bottom and roll inside the room.
Eliminate the enemies inside. Climb the ladder and watch the overhead spinning platform. When the opening appears above your position, jump backward to grab hold of the platform. Pull yourself up. Jump up onto the back ledge of the room.
Pull up to the ledge above. From that position, you need to leap to the ledge on the spinning column. Allow the column to spin degrees and jump to the next ledge. Work your way up the spinning column by jumping to the ledges. Now jump backward again to the spinning column and the ledge. Jump up and grab the ledge above. Pull up and up again onto the platform.
Hop up to the ledge on the right side of the room. Grab hold of the ledge above. Leap backward to the ledge on the spinning column. Jump to the wall just underneath the switch. Leap back to the ledge on the spinning column. At this point you must jump from the spinning column, hit the wall switch, and then jump back.
Ride the column around and jump through the open door. Ascend the steps and hop over the debris. Use the column to aid your attack on the enemies inside the room. If you suffer damage, return to the fountain. Continue into the next chamber to find the activation room. The problem is its in shambles in the present.
You must find a portal. Leap out onto the rocky path. Walk to the wall. Run up one side and rebound jump to the top. Crush the enemies here using your new area effect attack or by activating Eye of the Storm. Traverse the alcoves and ledges in search of the route to a portal.
Run up the fence-like block on the right side. Jump to the ledges and ascend to the top. Continue to the ladder and ascend. Battle the addition enemies here using your Eye of the Storm power. Break some barrels in the corner to regain a sand tank. Drop down to the ledge below and shimmy to the left and around the corner. Leap to the platform. Toss the acrobatic chicks off of the platform.
Descend the ladder on the left side. Avoid the swinging obstacle as you jump backward to the beam. Jump into the next passage. Use Eye of the Storm to slow the blades. Run between them and grab the rope. Swing on the rope and continue toward the end of the hall. Jump from the wall to the ledges on the left side. Pull up into the next hallway. Run along the right wall to drop into the alcove. Descend the ladder and crush the enemies using the Eye of the Storm power.
After completing the fight, run up the fence-like block on the right side. Run up the right wall to grab hold of the niche. Shimmy to the left. When you round the corner, jump backward to the next ledge. Drop down and shimmy to the far left side. The Dahaka has found the prince again! Walk forward and turn around the right corner.
This initiates the arrival of the Dahaka! Perform the following moves to evade this latest Dahaka pursuit. Immediately swing and let go to continue the wall run to the far platform. Run up the right wall to hit the switch. This moves the left wall closer. Rebound jump up to the top. Crush the enemies at the top. Try to gain some sand tanks here because the Dahaka chase begins anew after you continue down the next passage. Swing the rope to the opposite side and into the next passage.
Activate the time travel portal using the four switches. Travel back to the past! When you exit the portal you realize the Dahaka is nowhere to be found Run along the left wall and over the moving pole trap.
Use Eye of the Storm if needed. Roll under the spinning blade and through the open grate. Continue around the corner to the wall blades.
Run along the right wall to the rope. Activate Eye of the Storm to slow down those blades. Swing on the rope and use it to reach the far hallway. Eliminate the exploding beasts on the next walkway then roll under the obstruction toward more enemies. Leap over to their platform and battle the hostiles.
Continue to the end and drop and hold onto the ledge. Rebound jump down into the hall below. Avoid the blades when crossing this chasm. Walk through the wall of water and battle the enemies on the other side. Activate the Eye of the Storm to gain the upper hand and use your primary and secondary weapon combinations. Face the next chasm. Run along the left wall to the rope. Swing on the rope and run to the far walkway. Eliminate the opposition as you proceed through the hall. Run along the left wall to cross the next chasm.
The creatures explode on impact. That could certainly hurt but it also has a purpose. Hop onto the ledge to the left in the entry hall to find an artwork chest.
When you enter the activation room, immediately run to the right corner and stand near the boarded up door. Fight the enemies here; you want the golem to toss an exploding creature to this position.
The detonation will break apart the door. Get inside to find a save fountain. Finish off the remaining enemies and continue to return to the fountain to replenish health as needed.
Allow the golem to toss his explosive projectiles in your direction. When the boarded up door crumbles, go into the hall. Run past the crushers then roll under the pole traps and over the floor spikes. Around the next corner, leap onto the crushers and run along the right wall to bypass the pole trap. At the next corner, spot the crushers overhead. Run up the left wall and leap to the overhead crusher as it moves away.
Pull up onto the crusher then run along the right wall to bypass the pole traps. Continue around the corner to find the life upgrade. Return to the activation room and the save game fountain. Pull the switch down. Activate the Eye of the Storm immediately and exit the room.
Run along the right wall, though the wheel, and to the platform beyond. Hop up the next ledge and enter the alcove. Battle the enemies here. Climb the ladder if necessary so the golem aims correctly. From the top of the ladder, leap to the top of the hanging block.
On the ground floor of the room labelled Antechamber on the game map. Prince of persia warrior within walkthrough pdfWalk-through: This section provides a complete walk-through for Prince of Persia: Warrior Within. Inside youll find combat tips for specific. Bloodborne Walkthrough and Strategy Gu.
Prince ofPersia: Warrior Within wiki guide at IGN: walkthroughs, items, maps, video tips, strategies to beat your friends and more. Help other players byadding. About Quest Business Systems. As a long-standing expert over 20 years in the specialty software field, QBS brings a wealth of experience, knowledge and capabilities to meet your organization's needs. But this fact only tells part of the story. Our personalized service and training has created client loyalty that makes QBS second to none in the industry.
Pop warrior within walkthrough purchase required to announce that our prince. Walkthrough gives you need to know in order to know. Prince of Persia 2. Legal Info II. Introduction IIa. Controls III. Video Gallery V. The Empress is much more difficult this time, but the same basic strategy still applies. Slow time, and then attack her. Keep doing this. Never attempt to fight her in real time. Run around and roll to avoid these.
They do considerable damage. They will die out after a bit and leave sand tank recharges. She then goes back into normal attack mode. Repeat the same strategy from before. As always, slow time. Try to keep him from facing you. If he turns to face you, roll sideways and keep attacking. When approaching him for a distance, he'll try to do a tentacle attack. Block and roll sideways to avoid damage until you can close the gap.
After he's down to about half health, he'll got knocked over the edge and hang there. Run up to him and combo at him as fast as you can. Start the slow-time up again as soon as it runs out. You'll have better luck if you have a secondary weapon. He'll get back up. Repeat what you just did. You should be able to kill him the second time. Make sure to pick up the sand as it appears or you won't have enough to finish the fight.
Near the bottom of the main fortress entrance stairs in the past there's a raised area with another staircase on it. When facing the staircase and standing at the bottom, there will be some barrels to the left. Smash the barrels to reveal a switch.
This switch opens the rat-trap gate at the top of the stairs. It will close before you can get to it. It is possible to reach it by jumping over the stair railing, then rolling all the way to the hole, but it's much easier to just come back after you get Eye of the Storm.
You won't really need extra health before then, anyway. There is a large stone object in the center of the upper platform, just up from where you fight Shadee the second time. Grab it and pull it toward the stairs and the wall will open. Try to get this as soon as possible.
Coming back to this area at the end of the game can causing game-stopping glitches. Turn the switch in the central hall so the gap in the floor is filled.
On the west side of the walkway, there is a place where you can drop off the edge, then wall jump to a lower area. Run along the wall, then jump near the end and wall jump up the top of that structure, and then run on the next wall and wall jump down until you're hanging on the ledge. You should be able to jump across and shimmy around to the platform. The life upgrade is through the door. There is a gap in the railing in the room with all the trees.
Jump through it and you can shimmy along a ledge to get to a tunnel that contains the upgrade. Get this as soon as you can as it gets sealed off late in the game. In the big room where you fight the third golem and activate the clock tower, there are several breakable walls.
When standing in the entrance and facing the golem, there is a switch and save fountain on your right and a life upgrade on you left. Stand in front of the wall, and then wait for the golem to throw explosives at you. Alternatively, you could come back after getting the scorpion sword and break the wall yourself.
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